Tuesday, 20 October 2015
The future of HCI (D1)
Future technologies on our doorstep
Although hover boards and lightsabers may be a long time away, there are many advanced (and some what alien to us) technologies close to being the next revolution, things that are possible now or in the very near furtue, the majority of these things are based on Human Computer Interaction. Similar to the film "Minority Report" starring Tom Cruise, this operating system shown in the video below is called SOE(spatial operating environment) and it is hugely advanced compaired to operating sytems used a few years ago, it shows a complete new take on HCI and how we could potentially use computers for various things, SOE is centered towards work that is needed to be done on a computer that usually takes a long time, SOE combines an operating system with human interaction, allowing the work to be completed alot faster and in a different way than usually, in essence this is Human Computer Interaction.
"The g-speak platform enables the development of multi-user, multi-screen, multi-device, spatial, networked applications."
http://www.oblong.com/g-speak/ (20/10/2015)
g-speak overview 1828121108 from john underkoffler on Vimeo.
(20/10/2015)
Similar to SOE, many technologies are going down the route of immersive media, for example virtual reality, at the moment it already exsists for a price tag, you can link a virtual reality headset to a computer with the correct specifications and you can start viewing virtual reality.
This is another fine example of Human Computer Interaction and how technologies are steering towards this route, withing the next few years virtual reality headsets and the software that supports them will be alot cheaper and avaliable to the public, it will bring many things, virtual games, movies, work stations, web browsing, virtual relationships etc etc, but how will this impact society? how will it impact relationships? is steering towards virtual reality and all the things it brings the right idea?
https://en.wikipedia.org/wiki/Immersion_%28virtual_reality%29
(20/10/2015)
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